Reviews

Best Indie Games That Went Under the Radar This Year

The first half of 2026 has been unusually strong for smaller releases, and the discovery problem is worse than ever. A few worth going out of your way for.

The indie scene’s greatest strength is that too many good games come out. That’s also its central problem. Storefronts surface what’s already selling, which means a genuinely excellent release with a modest marketing budget can arrive, receive strong reviews, and still be missed by almost everyone who would have loved it.

Half of 2026 has gone. These are the ones that deserved more attention than they got, with a note at the end on finding them yourself rather than waiting for a list.

MIO: Memories in Orbit

Released in January and reviewing at 83 across both Metacritic and OpenCritic, this is the clearest case of a game that did well critically and never broke through commercially the way it should have.

It’s a Metroidvania, which is a crowded category, and it distinguishes itself through movement and atmosphere rather than through a gimmick. The hand-drawn art is genuinely striking, and the traversal has the quality that the best games in the genre share, where a route that was impossible three hours ago becomes something you do without thinking.

If you play Metroidvanias at all, this is the one from this year to go back for.

Mewgenics

Out in February with reviews around 89, and it’s the strangest thing on this list by a distance.

Edmund McMillen’s long-gestating cat breeding tactics roguelike is exactly as odd as that description suggests. You build a squad through selective breeding, producing increasingly deranged combinations of traits, and take them into turn-based combat. The systems are deep, the tone is deliberately unpleasant in the way McMillen’s work usually is, and the run-to-run variance is enormous.

It isn’t for everyone and it was never trying to be. For the people it is for, there’s nothing else quite like it.

Mina the Hollower

The highest reviewed of the group at 91, arriving at the end of May after a delay from its original date.

Yacht Club, the Shovel Knight studio, going back to 8-bit style action adventure with a much heavier atmosphere than their previous work. The obvious reference point is Link’s Awakening, and the game earns the comparison rather than borrowing from it. Tight combat, excellent level design, a soundtrack worth listening to away from the game.

This one is less under the radar than the others given the studio’s reputation, but it launched into a busy stretch and a lot of people have it on a wishlist rather than installed.

Hermit and Pig

A story-driven RPG that came out in February and has held an extraordinary user rating on Steam since, well above almost anything else released this year.

Small in scope, character-focused, and much funnier than it looks in screenshots. It’s the sort of release that doesn’t generate coverage because it doesn’t fit a trend, and it has been carried almost entirely by people finishing it and telling other people about it.

How to find these without waiting for lists

The reason these get missed is structural, so the fix is structural too.

  • Follow two or three Steam curators whose taste matches yours. This changes your store front page considerably, and it’s the highest impact change available for five minutes of effort.
  • Sort by user review score rather than by popularity. Steam’s search lets you filter by release window and review percentage, and filtering to the last six months with a high positive rating and a low review count surfaces exactly the category of game this article is about.
  • Use Steam 250 and similar aggregate charts, which weight by rating rather than by sales and invert the usual bias.
  • Watch festivals rather than sales. Next Fest and the various genre-specific festivals are built around demos of games nobody has heard of yet, which is a much better discovery mechanism than a discount page.

The second half of the year has a heavy release calendar and the smaller titles are going to have an even harder time getting noticed. That’s generally when the best ones slip past.

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